LiquidGlass WebGL JS Library Demo
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A WebGL library that applies liquid glass refraction, blur, chromatic aberration, and Fresnel lighting to any HTML element via fragment shaders.
Full scene
Layered glass, draggable panels, and background switching
Waiting
Refracted interface glass
Move the floating badges, swap the image layer, and watch the panels redraw over the changed scene.
Refraction0.92
Chromatic edge0.11
Fresnel light1.34
Drag me
Frosted
Dark glass
Live parameters
Shader controls
Adjust the panel
Interaction modes
Button response and dome magnification
Dome bevel mode bends this text like a compact lens. Rounded radius and depth radius match to create a half-sphere surface. Drag the lens over dense letterforms to inspect the refraction.