Author: | xemantic |
---|---|
Views Total: | 1,138 views |
Official Page: | Go to website |
Last Update: | February 15, 2021 |
License: | MIT |
Preview:

Description:
This is a JavaScript library that enables you to use GLSL Fragment shaders as a pretty cool background for your webpage.
Basic Usage:
1. Load the shader-web-background.js JavaScript library in the document.
<script src="dist/shader-web-background.min.js"></script>
2. Add your fragment shaders to the head
section of the document.
<script type="x-shader/x-fragment" id="image"> precision highp float; uniform float iTime; void main() { gl_FragColor = vec4( mod(gl_FragCoord.x / 256., 1.), mod((gl_FragCoord.x + gl_FragCoord.y - iTime * 40.) / 256. , 1.), mod(gl_FragCoord.y / 256., 1.), 1. ); } </script>
3. Enable the Fragment Shader Background.
shaderWebBackground.shade({ shaders: { image: { uniforms: { iTime: (gl, loc) => gl.uniform1f(loc, performance.now() / 1000) } } } });
4. Add a fallback background to the page.
.shader-web-background-fallback { background: url("fallback-bg.jpg"); background-position: center; background-size: cover; background-attachment: fixed; }
5. Available configurations and event handlers.
shaderWebBackground.shade({ // canvas element on which the background should be rendered canvas: HTMLCanvasElement, // definition of shaders shaders: { image: { uniforms: { iTime: (gl, loc) => gl.uniform1f(loc, performance.now() / 1000) } } }, // callbacks onInit: function(Context){}, onResize: function(!number, !number, Context){}, onBeforeFrame: function(Context){}, onAfterFrame: function(Context){}, onError: ErrorHandler });
Changelog:
02/15/2021
- custom vertex shader support
01/12/2021
- getLineNumberedSource improvements