
This is a JavaScript library that enables you to use GLSL Fragment shaders as a pretty cool background for your webpage.
Basic Usage:
1. Load the shader-web-background.js JavaScript library in the document.
<script src="dist/shader-web-background.min.js"></script>
2. Add your fragment shaders to the head section of the document.
<script type="x-shader/x-fragment" id="image">
precision highp float;
uniform float iTime;
void main() {
gl_FragColor = vec4(
mod(gl_FragCoord.x / 256., 1.),
mod((gl_FragCoord.x + gl_FragCoord.y - iTime * 40.) / 256. , 1.),
mod(gl_FragCoord.y / 256., 1.),
1.
);
}
</script>3. Enable the Fragment Shader Background.
shaderWebBackground.shade({
shaders: {
image: {
uniforms: {
iTime: (gl, loc) => gl.uniform1f(loc, performance.now() / 1000)
}
}
}
});4. Add a fallback background to the page.
.shader-web-background-fallback {
background: url("fallback-bg.jpg");
background-position: center;
background-size: cover;
background-attachment: fixed;
}5. Available configurations and event handlers.
shaderWebBackground.shade({
// canvas element on which the background should be rendered
canvas: HTMLCanvasElement,
// definition of shaders
shaders: {
image: {
uniforms: {
iTime: (gl, loc) => gl.uniform1f(loc, performance.now() / 1000)
}
}
},
// callbacks
onInit: function(Context){},
onResize: function(!number, !number, Context){},
onBeforeFrame: function(Context){},
onAfterFrame: function(Context){},
onError: ErrorHandler
});Changelog:
02/15/2021
- custom vertex shader support
01/12/2021
- getLineNumberedSource improvements







